From amini-allight.org
Making an IP Webcam For Remote 3D Printer Monitoring
1 1
Adventures in avoiding bad products and reusing old tech.
#linux #3dprinting #opensource #raspberrypi
17h ago
From amini-allight.org
Displaying A PDF In Your Terminal Is Hard
0 0
Taking a closer look at the algorithm that powers my command-line PDF reader.
on Nov 15
From amini-allight.org
Game Audio Programming Tutorial: Part 14 - Capturing the User's Microphone
0 0
How to open a capture device and record audio in SDL.
on Nov 8
From amini-allight.org
Game Audio Programming Tutorial: Part 13 - Handling Unreliable Transmission in Voice Chat
0 0
Using Opus' built-in packet loss compensation functionality.
on Nov 1
From amini-allight.org
Game Audio Programming Tutorial: Part 12 - Data Compression for Voice Chat
0 0
Using compression to implement voice chat with minimal bandwidth cost.
on Oct 25
From amini-allight.org
Game Audio Programming Tutorial: Part 11 - Data Compression for Audio Files
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Using compression to reduce your game's storage footprint.
on Oct 18
From amini-allight.org
Game Audio Programming Tutorial: Part 10 - Time-Domain Filters & Pass Filtering
0 0
How to construct and apply audio filters without leaving the time domain.
on Oct 5
From amini-allight.org
Game Audio Programming Tutorial: Part 9 - Processing Overlapped Chunks
0 0
How to mitigate filtering distortions at the end of your audio chunks.
on Sep 6
From amini-allight.org
This Is Why We Need Yellow Paint
0 1
Because I can't do what I want.
on Aug 30
From amini-allight.org
Game Audio Programming Tutorial: Part 8 - Fourier transforms & frequency-domain Doppler shifting
0 0
The different domains, how to transform your audio between them and a simple frequency-domain effect.
on Aug 23
From amini-allight.org
Game Audio Programming Tutorial: Part 7 - Saving WAV files
0 0
How to save audio to the disk for external analysis.
on Aug 9
From amini-allight.org
Game Audio Programming Tutorial: Part 6 - Resampling
0 0
How to resample audio.
on Aug 2
From amini-allight.org
The Anatomy of Half-Life: Alyx's Jeff
0 1
How a horror encounter works.
on Jul 27
From amini-allight.org
Game Audio Programming Tutorial: Part 5
0 0
Improving our spatial math.
on Jul 20
From amini-allight.org
Game Audio Programming Tutorial: Part 3
0 0
How to load and play WAV files.
on Jul 5
From amini-allight.org
Game Audio Programming Tutorial: Part 2
0 0
How to do stereo, plus the theory of psychoacoustics and continuous vs. discrete sampling.
on Jun 28
From amini-allight.org
Game Audio Programming Tutorial: Part 1
0 0
Generating a simple tone and playing it through your speakers.
on Jun 26
From amini-allight.org
vknew: Modern Vulkan with descriptor indexing, dynamic rendering and shader objects
0 0
What does Vulkan from scratch look like in 2024?
on Jun 25
From amini-allight.org
LambdaMod: State of the Game, May 14 2024
0 0
A node editor, a finished renderer, advanced dynamic sound, VR fixes and more!
on May 15
From amini-allight.org
OpenXR Tutorial: Addendum #3 - Spectator View
0 0
Adding a desktop window to your OpenXR application that mirrors the headset view.
on Apr 25
From amini-allight.org
AI Pins Remind Me of Something...
0 0
Repackaging yesterday's Utopia.
on Apr 12
From amini-allight.org
OpenXR Tutorial: Addendum #2 - Single Swapchain
0 0
Simplifying and improving performance in an OpenXR by using only one swapchain.
on Mar 25
From amini-allight.org
OpenXR Tutorial: Addendum #1 - Multisampling
0 0
The two main ways of approaching multisampling with OpenXR and Vulkan.
on Mar 23
From amini-allight.org
Pacific Drive and its Inventory
0 0
An evolution on the immersive sim grid inventory.
on Mar 12
From amini-allight.org
Do Random Encounters Belong in the OSR?
0 1
Or do they conflict with the intended play style?
on Feb 15
From amini-allight.org
Fixing Pacman Error While Loading Shared Libraries
0 1
A guide on fixing up a partially upgraded Arch Linux installation.
on Feb 8
From amini-allight.org
The Joy of Human Readable Save Files
0 0
Why I use them and why you should too.
on Jan 26
From amini-allight.org
How Elden Ring Fixed Dark Souls
0 0
And where it still has a long way to go.
on Nov 14, 2023
From amini-allight.org
Starfield Has a UI Flow Problem
0 0
How to make space flight feel as frustrating as a buffering video.
on Oct 23, 2023