From zenodo.org
Crossing the Rubicon: Decision-making, Ambiguity and Dystopia in Dune and Armored Core VI
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In the paper, the similarities between the first three books of Dune and the latest installment in From Software's Armored Core series, Armored Core VI: Fires of Rubicon are being discussed. It is obvious that both stories are developed on a common ground: Both feature an important and scarce,...
#dune #gamestudies #armorecorevi
on Sep 6
SOUND PLAY: VIDEO GAMES AND THE MUSICAL IMAGINATION
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William ChengVideo games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's...
#tf2 #vgm #lotr #music #gaming #booksky #fallout #silenthill #videogames #gamestudies
19h ago
From hypotheses.org
Call for Paper: Historicizing G.A.M.E.S. 2025 – Gaming, Artifacts, Memory, Experience and Society
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by Confoederatio Ludens Bern, Switzerland, September 11-12, 2025 Submission link: https://easychair.org/conferences/?conf=histgames2025 Submission deadline: March 14, 2025 How do we write a history of video gaming? As scholars argue (Sicart, 2011; Triclot, 2011; Newman, 2017; Trépanier-Jobin,...
#jeu #histoire #jeuvideo #gamestudies
21h ago