From servo.org
Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
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Servo is a web rendering engine written in Rust, with WebGL and WebGPU support, and adaptable to desktop, mobile, and embedded applications.
#js #fsf #devs #servo #Cookies #webdevs #cleanweb
on Jul 13
From servo.org
0 3
Servo builds faster, runs faster, and gamepads are now enabled by default.
on Fri, 10AM
From servo.org
0 0
You can now inspect the DOM tree, view styles, evaluate JavaScript, and read console messages in Servo!
on Sep 23
From servo.org
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Overview of the effort to rewrite Servo’s layout engine, and our proposal for layout in Servo going forward.
on Aug 3
From servo.org
About - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
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Servo is a web rendering engine written in Rust, with WebGL and WebGPU support, and adaptable to desktop, mobile, and embedded applications.
on Jul 2
From servo.org
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Plus font rendering performance, OpenHarmony and AddressSanitizer builds, and a new AI policy.
on Jun 29
From servo.org
Blog - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
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Servo is a web rendering engine written in Rust, with WebGL and WebGPU support, and adaptable to desktop, mobile, and embedded applications.
on Jun 28
From servo.org
Download - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
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Servo is a web rendering engine written in Rust, with WebGL and WebGPU support, and adaptable to desktop, mobile, and embedded applications.
on Jun 26
From servo.org
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Big changes to the font system and servoshell, plus improvements to flexbox, tables, DOM support, and the embedding API.
on May 30
From servo.org
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A new layout milestone, revamped docs, faster builds, plus embedding, video, fonts, WebGPU, and CSS improvements.
on Apr 26
From servo.org
0 2
Servo is a web rendering engine written in Rust, with WebGL and WebGPU support, and adaptable to desktop, mobile, and embedded applications.
on Apr 26
From servo.org
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A new report on Servo’s integration with SpiderMonkey, and our proposal for improving its modularity.
on Apr 15
From servo.org
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Beginning of the end of legacy layout, runtime filtering of event logs, plus console, canvas, WebGPU, DOM, and CSS improvements.
on Mar 30
From servo.org
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Servo is a web rendering engine written in Rust, with WebGL and WebGPU support, and adaptable to desktop, mobile, and embedded applications.
on Mar 13
From servo.org
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Big strides in tables and layout architecture, a new CSS2 milestone, dev changes in WebRender and Stylo, plus console, canvas, and CSSOM improvements.
on Mar 2
From servo.org
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Improved control over typography, very early support for sticky positioning and tables, plus updates to our minibrowser and build tooling.
on Jan 26
From servo.org
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Overview of the embedding improvements we’ve landed as part of our collaboration with Tauri.
on Jan 22
From servo.org
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Reflections on Servo’s progress in 2023: contributor stats, new features, layout improvements, WPT pass rates, and plans for next year.
on Dec 18
From servo.org
0 1
Servo is a web rendering engine written in Rust, with WebGL and WebGPU support, and adaptable to desktop, mobile, and embedded applications.
on Dec 1
From servo.org
0 0
Servo is a web rendering engine written in Rust, with WebGL and WebGPU support, and adaptable to desktop, mobile, and embedded applications.
on Nov 7
From servo.org
0 0
Servo is a web rendering engine written in Rust, with WebGL and WebGPU support, and adaptable to desktop, mobile, and embedded applications.
on Oct 26