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From teia.art

Calyxia48777

0 0

Calyxia iterates over a grid, centred on zero, using a periodic mathematical function to generate glitchy, repetitive loops. Resolution is intentionally limited to introduce interference effects, further enhanced with slight rotation and post-rendering effects. A seed value is used to create...

on Wed, 2AM

From teia.art

LightwaveHD76581

0 0

A dense grid of translucent dots trace out the edges of a polygon with sides ranging from two to thirty-two. Hue values are generated from a specific starting value, and limited to a certain range. A periodic function offsets each polygon by a constant amount as time passes.

on Mon, 11AM

From teia.art

FraxiaZX12577

0 0

FraxiaZX takes a random seed and renders a periodic function at a lower resolution than the Fraxia algorithm. A HSB color model is altered by a time-based function; noise on one channel.

on Jun 28

From teia.art

Lorea37263

0 0

“They climb to the moonlit towers of ruined Rhine castles, and falter down black cobwebbed steps beneath the scattered stones of forgotten cities.”

on Jun 28

From teia.art

Calyxia330229

0 0

Calyxia iterates over a grid, centred on zero, using a periodic mathematical function to generate glitchy, repetitive loops. Resolution is intentionally limited to introduce interference effects, further enhanced with slight rotation and post-rendering effects. A seed value is used to create...

on Jun 26

From teia.art

Xisal_859793_r05_d08_a01_b03

0 0

Xisal combines three separate periodic formulae, mappping each one onto a dot-matrix grid with separate ranges and offsets. Noise is taken from circular motion on a 2D noise field with its own radius and offset. These values are mapped onto a range of colours according to one of seven different...

on Jun 26

From teia.art

Pulse13788

0 0

on Jun 26

From teia.art

Birl67006

0 0

Radial loops in 3D, created using Processing. This iteration also uses some spherical objects as an underlying layer of animation.

on Jun 26

From teia.art

teia

0 0

decentralized digital assets

on Jun 25

From teia.art

Lorea72826

0 0

“They climb to the moonlit towers of ruined Rhine castles, and falter down black cobwebbed steps beneath the scattered stones of forgotten cities.”

on Jun 25

From teia.art

LightwaveHD52817

0 0

A dense grid of translucent dots trace out the edges of a polygon with sides ranging from two to thirty-two. Hue values are generated from a specific starting value, and limited to a certain range. A periodic function offsets each polygon by a constant amount as time passes.

on Jun 25

From teia.art

Volven08760

0 0

Particles move independently between two points with eased interpolation. Hue values, transparency and other parameters are set according to slightly-tweaked seed values.

on Jun 25

From teia.art

Concentrics377289[PointCloud]

0 0

A highly-variable algorithm, there are around twenty separate variables controlling every aspect of this piece, a kind of genetic code. Entropy is huge, so the selection procedure is brutal. Thirty-two images are generated, and paired. From each pair, one is rejected. The remaining sixteen...

on Jun 24

From teia.art

Fluorescence23449

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Inspired by undersea creatures, Fluorescence is based on a grid of points, each one with its own position, hue and a separate destination point. It oscillates between these points using a periodic formula, producing varying results, often the illusion of three dimensionality.

on Jun 23

From teia.art

LightwaveHD31624

0 0

A dense grid of translucent dots trace out the edges of a polygon with sides ranging from two to thirty-two. Hue values are generated from a specific starting value, and limited to a certain range. A periodic function offsets each polygon by a constant amount as time passes.

on Jun 9

From teia.art

Chromal009057

0 0

Bright, bold and vivid, Chromal is an exploration of radial gradients and motion.

on Jun 7

From teia.art

Myriad88625

0 0

“When Kleiner showed me the skyline of New York I told him that man is like the coral insect—designed to build vast, beautiful, mineral things for the moon to delight in after he is dead…”

on Jun 6

From teia.art

Noctiluca25161

0 0

Noctiluca scintillans is a single-celled bioluminescent marine organism. This artwork is a low-resolution grid consisting of a matrix of single points mapped across a time-based function. The results are not unlike the scintillating flashes of bioluminescent organisms amongst the ocean waves.

on Jun 2

From teia.art

Vectria03[Res035]

0 0

3D space, rotation, periodic function, single color

on May 31

From teia.art

Calyxia36626

0 0

Calyxia iterates over a grid, centred on zero, using a periodic mathematical function to generate glitchy, repetitive loops. Resolution is intentionally limited to introduce interference effects, further enhanced with slight rotation and post-rendering effects. A seed value is used to create the...

on May 26

From teia.art

Birl72042

0 0

Radial loops in 3D, created using Processing. This iteration also uses some spherical objects as an underlying layer of animation and increases specularity and reflection.

on May 22

From teia.art

Volven19775

0 0

Particles move independently between two points with eased interpolation. Hue values, transparency and other parameters are set according to slightly-tweaked seed values.

on May 21

From teia.art

Lorea77836

0 0

“They climb to the moonlit towers of ruined Rhine castles, and falter down black cobwebbed steps beneath the scattered stones of forgotten cities.”

on May 18

From teia.art

VectriaSphere35381

0 0

VectriaSphere takes a grid and renders spheres based on a periodic formula. Values for the column and row are manipulated to produce varying levels of height. The whole structure exists in 3D space, and may rotate or shift. Usually, looping is perfect, but occasionally an uneven quality will...

on May 17

From teia.art

Lorea36625

0 0

“They climb to the moonlit towers of ruined Rhine castles, and falter down black cobwebbed steps beneath the scattered stones of forgotten cities.”

on May 14

From teia.art

Spiralnebel

0 0

A Commodore 64 BASIC program taken from the book ‘Spiele mit Computer-Grafik für Phantasie und Logik’, a 1984 generative art book by Dr. Norbert Treitz. This program, originally written in the Simons' BASIC extension of C64 BASIC, has been re-created in modern p5js, using the same algorithms...

on May 14

From teia.art

Noctiluca22002

0 0

Noctiluca scintillans is a single-celled bioluminescent marine organism. This artwork is a low-resolution grid consisting of a matrix of single points mapped across a time-based function. The results are not unlike the scintillating flashes of bioluminescent organisms amongst the ocean waves.

on May 14

From teia.art

al🫧 (@alkeddie@mastodon.teia.art)

0 0

Attached: 2 images CEASEFIRE NOW! END THE GENOCIDE! FREE PALESTINE! SUNDAY MAY 12TH - 2PM RALLY & 3PM MARCH 🇵🇸 Aotea Square - Tāmaki Makaurau Auckland 🇵🇸 🍉🍉🍉🍉🍉🍉🍉🍉🍉 #Ceasefire #CeasefireNow #Gaza #genocide #GazaGenocide #Palestine #aonzpol #aonzpolitics #aotearoa #nzpol #nzpolitics #newzealand

on May 10

From teia.art

Embraced185448

0 0

on May 8

From teia.art

Floyd64166

0 0

A perfect loop of Floyd-Steinberg dithered dots. Floyd-Steinberg is a well-known method of dithering using error diffusion. Basically, it looks at a pixel, then uses it to change the value of neighbouring pixels, spreading out the intensity of the image into a distribution over the pixel and its...

on May 7

From teia.art

Fraxia13333

0 0

FraxiaZX takes a random seed and renders a periodic function at a lower resolution than the Fraxia algorithm. A HSB color model is altered by a time-based function; noise on one channel.

on May 6

From teia.art

November Rain 2 - Twilight

0 0

November Rain falls gently into a secluded puddle over a single autumn day.

on May 6

From teia.art

Turbulence_90922

0 0

on May 4

From teia.art

Vectria769948[Chaotic]

0 0

Vectria takes a grid and renders columns based on a periodic formula. Values for the column and row are manipulated to produce varying levels of height. The whole structure rotates in 3D space.

on May 3

From teia.art

Statix567084

0 0

Statix is a dot-matrix rendered, time-based periodic function. Its range, colors, and other parameters are limited, producing color distortion, striation, speed alterations and changes of direction. Some slight post-processing produces a fuzzy, static effect. Seed value for this animation is...

on May 2

From teia.art

http://teia.art/objkt/840175

0 0

Teratia combines short chunks of periodic formulae to produce complex interactions between various parameters such a co-ordinates, distances and dot counts.

on May 1

From teia.art

MmiriOzuzo44713

0 0

Iterate over a grid, reducing co-ordinates by rounding, then pass through a periodic function. Find the distance from a fixed point related to the width and height, subtracting a time-based constant. Find the sine of this value, then use the grid size to find a dot size. Plot, if the location of...

on Apr 29

From teia.art

MmiriOzuzo50353

0 0

Iterate over a grid, reducing co-ordinates by rounding, then pass through a periodic function. Find the distance from a fixed point related to the width and height, subtracting a time-based constant. Find the sine of this value, then use the grid size to find a dot size. Plot, if the location of...

on Apr 28

From teia.art

Statix574285

0 0

Statix is a dot-matrix rendered, time-based periodic function. Its range, colors, and other parameters are limited, producing color distortion, striation, speed alterations and changes of direction. Some slight post-processing a fuzzy, static effect. Seed value for this animation is 574285....

on Apr 26

From teia.art

FraxiaZX34858

0 0

FraxiaZX takes a random seed and renders a periodic function at a lower resolution than the Fraxia algorithm. A HSB color model is altered by a time-based function; noise on one channel.

on Apr 25

From teia.art

Concentrics331445[Clock]

0 0

A highly-variable algorithm, there are around twenty separate variables controlling every aspect of this piece, a kind of genetic code. Entropy is huge, so the selection procedure is brutal. Thirty-two images are generated, and paired. From each pair, one is rejected. The remaining sixteen...

on Apr 21

From teia.art

Genesis AIssiette

0 0

A nod to the past, with an eye toward the future. Pique assiette, the mosaic technique of using broken pieces, often from found objects, reinterpreted through a modern lens. Departing from physical materials, I utilized cut-up pieces of AI-generated artworks to emulate the intricacy of mosaics...

on Apr 20

From teia.art

Myriad65400

0 0

“When Kleiner showed me the skyline of New York I told him that man is like the coral insect—designed to build vast, beautiful, mineral things for the moon to delight in after he is dead…”

on Apr 19

From teia.art

al🫧 (@alkeddie@mastodon.teia.art)

0 0

“A new report by U.N. Women finds that Israel’s assault on Gaza has left more than 19,000 children orphaned.” https://www.democracynow.org/2024/4/17/headlines/report_israeli_assault_on_gaza_has_left_19_000_children_orphaned #Ceasefire #CeasefireNow #Gaza #genocide #GazaGenocide #Palestine...

on Apr 18

From teia.art

Swarm28371

0 0

Particles occupy the surface of a sphere. They move from an initial point to a new point over time, offset from each other by a constant amount. The larger particle size in this piece gives the appearance of smoke; a toroidal ring of mystery.

on Apr 17

From teia.art

KBLL37726

0 0

on Apr 16

From teia.art

Calyxia28382

0 0

Calyxia iterates over a grid, centred on zero, using a periodic mathematical function to generate glitchy, repetitive loops. Resolution is intentionally limited to introduce interference effects, further enhanced with slight rotation and post-rendering effects. A seed value is used to create the...

on Apr 16

From teia.art

Calyxia65074

0 0

Calyxia iterates over a grid, centred on zero, using a periodic mathematical function to generate glitchy, repetitive loops. Resolution is intentionally limited to introduce interference effects, further enhanced with slight rotation and post-rendering effects. A seed value is used to create the...

on Apr 14

From teia.art

Fraxia602402

0 0

Fraxia takes a random seed and renders a high resolution, periodic function. A HSB color model is altered by a time-based function; noise on one channel. Seed values chosen; mostly discarded. Few values produce viable results; when found, 30 frames rendered in high quality. Piece name is the...

on Apr 13

From teia.art

XL_27674

0 0

XL is based on the screen resolution of the Atari 800XL.

on Apr 12