From teia.art
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Calyxia iterates over a grid, centred on zero, using a periodic mathematical function to generate glitchy, repetitive loops. Resolution is intentionally limited to introduce interference effects, further enhanced with slight rotation and post-rendering effects. A seed value is used to create...
on Wed, 2AM
From teia.art
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A dense grid of translucent dots trace out the edges of a polygon with sides ranging from two to thirty-two. Hue values are generated from a specific starting value, and limited to a certain range. A periodic function offsets each polygon by a constant amount as time passes.
on Mon, 11AM
From teia.art
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FraxiaZX takes a random seed and renders a periodic function at a lower resolution than the Fraxia algorithm. A HSB color model is altered by a time-based function; noise on one channel.
on Jun 28
From teia.art
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“They climb to the moonlit towers of ruined Rhine castles, and falter down black cobwebbed steps beneath the scattered stones of forgotten cities.”
on Jun 28
From teia.art
0 0
Calyxia iterates over a grid, centred on zero, using a periodic mathematical function to generate glitchy, repetitive loops. Resolution is intentionally limited to introduce interference effects, further enhanced with slight rotation and post-rendering effects. A seed value is used to create...
on Jun 26
From teia.art
0 0
Xisal combines three separate periodic formulae, mappping each one onto a dot-matrix grid with separate ranges and offsets. Noise is taken from circular motion on a 2D noise field with its own radius and offset. These values are mapped onto a range of colours according to one of seven different...
on Jun 26
From teia.art
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“They climb to the moonlit towers of ruined Rhine castles, and falter down black cobwebbed steps beneath the scattered stones of forgotten cities.”
on Jun 25
From teia.art
0 0
A dense grid of translucent dots trace out the edges of a polygon with sides ranging from two to thirty-two. Hue values are generated from a specific starting value, and limited to a certain range. A periodic function offsets each polygon by a constant amount as time passes.
on Jun 25
From teia.art
0 0
Particles move independently between two points with eased interpolation. Hue values, transparency and other parameters are set according to slightly-tweaked seed values.
on Jun 25
From teia.art
0 0
A highly-variable algorithm, there are around twenty separate variables controlling every aspect of this piece, a kind of genetic code. Entropy is huge, so the selection procedure is brutal. Thirty-two images are generated, and paired. From each pair, one is rejected. The remaining sixteen...
on Jun 24
From teia.art
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Inspired by undersea creatures, Fluorescence is based on a grid of points, each one with its own position, hue and a separate destination point. It oscillates between these points using a periodic formula, producing varying results, often the illusion of three dimensionality.
on Jun 23
From teia.art
0 0
A dense grid of translucent dots trace out the edges of a polygon with sides ranging from two to thirty-two. Hue values are generated from a specific starting value, and limited to a certain range. A periodic function offsets each polygon by a constant amount as time passes.
on Jun 9
From teia.art
0 0
Bright, bold and vivid, Chromal is an exploration of radial gradients and motion.
on Jun 7
From teia.art
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“When Kleiner showed me the skyline of New York I told him that man is like the coral insect—designed to build vast, beautiful, mineral things for the moon to delight in after he is dead…”
on Jun 6
From teia.art
0 0
Noctiluca scintillans is a single-celled bioluminescent marine organism. This artwork is a low-resolution grid consisting of a matrix of single points mapped across a time-based function. The results are not unlike the scintillating flashes of bioluminescent organisms amongst the ocean waves.
on Jun 2
From teia.art
0 0
Calyxia iterates over a grid, centred on zero, using a periodic mathematical function to generate glitchy, repetitive loops. Resolution is intentionally limited to introduce interference effects, further enhanced with slight rotation and post-rendering effects. A seed value is used to create the...
on May 26
From teia.art
0 0
Particles move independently between two points with eased interpolation. Hue values, transparency and other parameters are set according to slightly-tweaked seed values.
on May 21
From teia.art
0 0
“They climb to the moonlit towers of ruined Rhine castles, and falter down black cobwebbed steps beneath the scattered stones of forgotten cities.”
on May 18
From teia.art
0 0
VectriaSphere takes a grid and renders spheres based on a periodic formula. Values for the column and row are manipulated to produce varying levels of height. The whole structure exists in 3D space, and may rotate or shift. Usually, looping is perfect, but occasionally an uneven quality will...
on May 17
From teia.art
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“They climb to the moonlit towers of ruined Rhine castles, and falter down black cobwebbed steps beneath the scattered stones of forgotten cities.”
on May 14
From teia.art
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A Commodore 64 BASIC program taken from the book ‘Spiele mit Computer-Grafik für Phantasie und Logik’, a 1984 generative art book by Dr. Norbert Treitz. This program, originally written in the Simons' BASIC extension of C64 BASIC, has been re-created in modern p5js, using the same algorithms...
on May 14
From teia.art
0 0
Noctiluca scintillans is a single-celled bioluminescent marine organism. This artwork is a low-resolution grid consisting of a matrix of single points mapped across a time-based function. The results are not unlike the scintillating flashes of bioluminescent organisms amongst the ocean waves.
on May 14
From teia.art
al🫧 (@alkeddie@mastodon.teia.art)
0 0
Attached: 2 images CEASEFIRE NOW! END THE GENOCIDE! FREE PALESTINE! SUNDAY MAY 12TH - 2PM RALLY & 3PM MARCH 🇵🇸 Aotea Square - Tāmaki Makaurau Auckland 🇵🇸 🍉🍉🍉🍉🍉🍉🍉🍉🍉 #Ceasefire #CeasefireNow #Gaza #genocide #GazaGenocide #Palestine #aonzpol #aonzpolitics #aotearoa #nzpol #nzpolitics #newzealand
on May 10
From teia.art
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A perfect loop of Floyd-Steinberg dithered dots. Floyd-Steinberg is a well-known method of dithering using error diffusion. Basically, it looks at a pixel, then uses it to change the value of neighbouring pixels, spreading out the intensity of the image into a distribution over the pixel and its...
on May 7
From teia.art
0 0
FraxiaZX takes a random seed and renders a periodic function at a lower resolution than the Fraxia algorithm. A HSB color model is altered by a time-based function; noise on one channel.
on May 6
From teia.art
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November Rain falls gently into a secluded puddle over a single autumn day.
on May 6
From teia.art
0 0
Vectria takes a grid and renders columns based on a periodic formula. Values for the column and row are manipulated to produce varying levels of height. The whole structure rotates in 3D space.
on May 3
From teia.art
0 0
Statix is a dot-matrix rendered, time-based periodic function. Its range, colors, and other parameters are limited, producing color distortion, striation, speed alterations and changes of direction. Some slight post-processing produces a fuzzy, static effect. Seed value for this animation is...
on May 2
From teia.art
0 0
Teratia combines short chunks of periodic formulae to produce complex interactions between various parameters such a co-ordinates, distances and dot counts.
on May 1
From teia.art
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Iterate over a grid, reducing co-ordinates by rounding, then pass through a periodic function. Find the distance from a fixed point related to the width and height, subtracting a time-based constant. Find the sine of this value, then use the grid size to find a dot size. Plot, if the location of...
on Apr 29
From teia.art
0 0
Iterate over a grid, reducing co-ordinates by rounding, then pass through a periodic function. Find the distance from a fixed point related to the width and height, subtracting a time-based constant. Find the sine of this value, then use the grid size to find a dot size. Plot, if the location of...
on Apr 28
From teia.art
0 0
Statix is a dot-matrix rendered, time-based periodic function. Its range, colors, and other parameters are limited, producing color distortion, striation, speed alterations and changes of direction. Some slight post-processing a fuzzy, static effect. Seed value for this animation is 574285....
on Apr 26
From teia.art
0 0
FraxiaZX takes a random seed and renders a periodic function at a lower resolution than the Fraxia algorithm. A HSB color model is altered by a time-based function; noise on one channel.
on Apr 25
From teia.art
0 0
A highly-variable algorithm, there are around twenty separate variables controlling every aspect of this piece, a kind of genetic code. Entropy is huge, so the selection procedure is brutal. Thirty-two images are generated, and paired. From each pair, one is rejected. The remaining sixteen...
on Apr 21
From teia.art
0 0
A nod to the past, with an eye toward the future. Pique assiette, the mosaic technique of using broken pieces, often from found objects, reinterpreted through a modern lens. Departing from physical materials, I utilized cut-up pieces of AI-generated artworks to emulate the intricacy of mosaics...
on Apr 20
From teia.art
0 0
“When Kleiner showed me the skyline of New York I told him that man is like the coral insect—designed to build vast, beautiful, mineral things for the moon to delight in after he is dead…”
on Apr 19
From teia.art
al🫧 (@alkeddie@mastodon.teia.art)
0 0
“A new report by U.N. Women finds that Israel’s assault on Gaza has left more than 19,000 children orphaned.” https://www.democracynow.org/2024/4/17/headlines/report_israeli_assault_on_gaza_has_left_19_000_children_orphaned #Ceasefire #CeasefireNow #Gaza #genocide #GazaGenocide #Palestine...
on Apr 18
From teia.art
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Particles occupy the surface of a sphere. They move from an initial point to a new point over time, offset from each other by a constant amount. The larger particle size in this piece gives the appearance of smoke; a toroidal ring of mystery.
on Apr 17
From teia.art
0 0
Calyxia iterates over a grid, centred on zero, using a periodic mathematical function to generate glitchy, repetitive loops. Resolution is intentionally limited to introduce interference effects, further enhanced with slight rotation and post-rendering effects. A seed value is used to create the...
on Apr 16
From teia.art
0 0
Calyxia iterates over a grid, centred on zero, using a periodic mathematical function to generate glitchy, repetitive loops. Resolution is intentionally limited to introduce interference effects, further enhanced with slight rotation and post-rendering effects. A seed value is used to create the...
on Apr 14
From teia.art
0 0
Fraxia takes a random seed and renders a high resolution, periodic function. A HSB color model is altered by a time-based function; noise on one channel. Seed values chosen; mostly discarded. Few values produce viable results; when found, 30 frames rendered in high quality. Piece name is the...
on Apr 13