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Half-Life 2: Raising the Bar offers exclusive art, interviews, and insights into the creation of Half-Life and Half-Life 2.
#valve #gaming #booksky #halflife #halflife2
5h ago
BOSS FIGHT BOOKS #27 - SILENT HILL 2
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Mike DruckerA troubled man travels to a mysterious town from his past after receiving a letter from his wife... who's been dead for years. And while our "hero" explores dark corridors and battles countless disturbing enemies, his journey offers more psychological horror than survival horror....
on Wed, 10PM
VALVE PRESENTS: THE SACRIFICE AND OTHER STEAM-POWERED STORIES
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VariousFor fifteen years, Valve Corporation has defined the cutting edge of video games. Now, Valve joins with Dark Horse to bring three critically acclaimed, fan-favorite series to print, with a hardcover collection of comics from the worlds of Left 4 Dead, Team Fortress, and Portal. With over...
on Mon, 3AM
The Video Game Library | All Books on Videogames
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The Video Game Library is a site that celebrates books about videogames. From artbooks and children's books to novelizations and biographies. Indie writers to best-selling authors. Atari to Xbox. Come have a look and discover some books.
on Sun, 9PM
PLAYING TO WIN: BECOMING THE CHAMPION
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Master competitive gaming with strategies from The Art of War, covering mindset, game choice, and breaking mental barriers.
on Aug 23
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Bundled within the PlayStation 2 Limited Edition of Bully, this fold-out comic book actually takes place in the game's story during its beta
on Aug 9
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Discover Mr. Do!'s history, characters, techniques, interviews, hardware, trivia, series works, ports, and ads in the "Mr. Do Encyclopedia."
on Aug 6
SUPER MARIO WORLD 2: YOSHI'S ISLAND NINTENDO PLAYER'S GUIDE
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Chalk up a perfect score on Super Mario World 2: Yoshi's Island with this fact-filled, map-packed Nintendo Player's Guide.
on Aug 1
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Over 300 pages of GameCenter CX's 20 year history, with its 1st season back in 2003 all they way to its 27th season being covered in detail!
on Jul 29
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From key art, concepts and storyboards to production notes, relationships and character bios - it's terrific content for any Tekken fans!
on Jul 24
PERIPHERAL VISION: INSIDE THE GAME BOY'S ACCESSORIES & ADD-ONS
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Peripheral Vision tells the tale of every officially licensed product that Nintendo allowed developers to use on the Game Boy.
on Jul 12
INTRODUCTION TO FAMICOM STOCK HOME TRADING
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Published exclusively in Japan in 1989, this was an easy and convenient guide to stock trading on the Famicom.
on Jul 11
INTELLIVISION: HOW A VIDEO GAME SYSTEM BATTLED ATARI AND ALMOST BANKRUPTED BARBIE
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The engaging story of Intellivision whose fate was shaped by Mattel, Atari, and countless others who invented the gaming industry.
on Jul 9
THE HISTORY AND ALLURE OF INTERACTIVE VISUAL NOVELS
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Mark Kretzschmar, Sara RaffelVisual novels (VNs), a ludic video game genre that pairs textual fiction stories with anime-like images and varying degrees of interactivity, have increased in popularity among Western audiences in recent years. Despite originating in Japan, these stories have made...
on Jul 9
MYTHOS: FINAL FANTASY XVI VOLUME ONE: DEATH & REBIRTH
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With a lens on Final Fantasy XVI, this book dives into the mythological and religious allusions in the game, focusing on death and rebirth.
on Jul 6
STARCRAFT: LEGACY OF THE REAL-TIME STRATEGY
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StarCraft, a landmark RTS game, revolutionized e-sports in South Korea by fostering decoding and foreseeing skills, shaping gaming culture.
on Jun 5
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Games of all types have taken off on the internet, providing endless amusement for all ages but how can you find the right ones?
on Jun 5
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N+1 is a bike/game zine by Hannah Nicklin, with pictures from bikes in video games by Pat Ashe.
on Jun 3
MEN WHO'VE TURNED THEIR HOMES INTO ARCADES 2
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Following up from its 2023 volume, this book spotlights 30 more collectors who've dedicated themselves to turning their homes into arcades.
on Jun 2
DINAMIC: THE FIRST VIDEO GAME COMPANY IN SPAIN
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An OXO Museum exhibit-special, this book catalogues the history and impact of "Dinamic" the first video game company in Spain.
on Jun 1
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Sony's Gran Turismo evolved from curiosity to icon, merging video game and sports-car cultures. GT cars with real photos, specs and quotes.
on May 26
THE OVERTURE OF SHADOW OF THE ERDTREE
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Famitsu's 2nd "Overture" book coincides with ELDEN RING's 'Shadow of the Erdtree' DLC, featuring game content and fan survey results.
on May 16
SPACE BATTLE: THE MATTEL INTELLIVISION AND THE FIRST CONSOLE WAR
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Space Battle: The Mattel Intellivision and the First Console War explores the groundbreaking Intellivision's impact and legacy in gaming.
on May 15
ARTIFICIAL INTELLIGENCE OF FINAL FANTASY XV: THE FUTURE SEEN FROM GAME AI
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This book sets out to explore Artificial Intelligence (AI) technology through the making of Final Fantasy XV.
on May 5
STREET FIGHTER VS. FINAL FIGHT #1
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In this special Capcom crossover issue, Street Fighter's World Warriors come to blows with Final Fight's heroes of Metro City!
on May 5
X-WINGS, LIGHTSABERS, AND SCORPION VADER: CELEBRATING 40 YEARS OF STAR WARS VIDEO GAMES
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X-Wings, Lightsabers and Scorpion Vader is the ultimate celebration of 40 years of Star Wars Video Games, with over 15 dev contributions!
on May 4
VIDEO GAME MARKETING: A STUDENT TEXTBOOK
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Video Game Marketing: A Student Textbook is for aspiring developers who want to know how to promote and sell the results of their efforts.
on May 3
RPG MEMORIES #5: ALUNDRA - THE LIBERATOR OF MY DREAMS
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In "The Liberator of My Dreams", you'll discover everything about the development and lore of the beloved PS1 game, Alundra.
on May 3
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Softbank BooksReleased in 2000 exclusively in Japan, this comprehensive art book covers everything you'd want to know about Grandia II. It includes character designs and profiles, as well as early concept designs, 'lost' characters, and world and city designs. Sketches and interviews with...
on Apr 23
GAME BOY: THE BOX ART COLLECTION
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Damien McFerran, Sam Dyer, Steve JarrattWhether you're an old-school Game Boy fan, or discovering the wonders of Nintendo's million-selling portable system for the very first time, Game Boy: The Box Art Collection is the book for you – it's a vibrant celebration of some of the finest cover...
on Apr 22
GAME BOY MODDING: A BEGINNER'S GUIDE TO GAME BOY MODS, COLLECTING, HISTORY AND MORE!
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With "Game Boy Modding" discover the art of Game Boy customization from refurbishing to mods for a retro gaming experience.
on Apr 21
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Experience the portable gaming revolution with Nintendo's Game Boy system. Dive into 30 legendary games with this guide!
on Apr 21
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Benoit Barny, Greeg Da Silva, Marjorie Boudin, Michaël Guarné, Régis Monterrin, Yoann Gueritot, Yvan Romanoff Imagined by the legendary Gunpei Yokoi, inventor of the famous Game & Watch, the Game Boy is one of the most popular consoles of all time! With 1.4 million units sold in France in the...
on Apr 21
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G-WALKExploiting the fun of Communication Battles in 'Tetris,' the enjoyment of raising and trading in 'Pokémon,' and the thrill of card games in 'Yu-Gi-Oh,' the Game Boy expanded the scope of play that was previously unimaginable with home gaming consoles. This book delves into its charm from...
on Apr 21
NARRATIVE PLEASURES IN YOUNG ADULT NOVELS, FILMS AND VIDEO GAMES
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In Narrative Pleasures, Young interpreters analyze novels, films, and video games, shaping a new narrative comprehension framework
on Apr 20
MADE IN ASIA/AMERICA: WHY VIDEO GAMES WERE NEVER (REALLY) ABOUT US
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Exploring gaming's racial dynamics, Made in Asia/America offers critical essays on minority experiences through innovative scholarly methods
on Apr 20
COMPUTER GAMES AS EDUCATIONAL MANAGEMENT TOOLS: USES AND APPROACHES
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In Computer Games as Educational & Management Tools, explore the potential of video games - from distance learning to business simulators.
on Apr 19
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Dive into the exquisite art of of Ghost of Tsushima with stunning worldbuilding and immersive storytelling!
on Apr 18
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Released in 2001, this Japanese Game Site book set out to introduce players to all the hit websites for gaming.
on Apr 18
FOUR WAYS OF HEARING VIDEO GAME MUSIC
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Four Ways of Hearing Video Game Music offers a novel account of the ways in which video games invite us to hear and listen to their music.
on Apr 17
FALLOUT: NEW VEGAS - ALL ROADS
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Fallout New Vegas: All Roads is a 48-page graphic novel that tells the story of some of the characters and events that lead up to the game.
on Apr 16
FF DOT: THE PIXEL ART OF FINAL FANTASY
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FF DOT is a love letter to the gorgeous pixel art of Final Fantasy with detailed sprite sheets and exclusive developer insights!
on Apr 15
THE HISTORY OF THE GOTHIC VIDEO GAME
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In The History of the Gothic Video Game explore the eerie depths of gaming history with gothic masterpieces and spine-chilling trivia!
on Apr 15
BREATH OF FIRE: OFFICIAL COMPLETE WORKS
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The Breath of Fire Official Complete Works immerses you in the breathtaking artwork of this iconic RPG through its characters and world.
on Apr 14
FINAL FANTASY VII REBIRTH ULTIMANIA
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At 750+ pages, this is the official Ultimania for Final Fantasy VII Rebirth containing detailed chapters of everything found in the game.
on Apr 12
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Take control in Batman: Arkham Origins! Shape the fate of Gotham as you guide the Dark Knight through perilous choices. Will he rise or fall
on Apr 10
PERFORMATIVITY IN ART, LITERATURE AND VIDEOGAMES
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Discover a new method for analyzing video game performances! This interdisciplinary book merges media theory with performativity concepts.
on Apr 10
EVERYBODY SHAKE!: THE MAKING OF SPACETEAM
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In Everybody Shake! The Making of Spaceteam, join Henry Smith's journey from early shareware games to indie success!
on Apr 8
SHADOWS OF THE DAMNED: PLAYBOX
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PLAYBOX is a promo magazine that was a pre-order bonus for Japanese copies of Shadows of the Damned. It includes Dev team interviews.
on Apr 7
BOSS FIGHT BOOKS #21 - NBA JAM
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In Boss Fight Books' 21st entry, dive into the epic rise and fall of NBA Jam, exploring its impact and the people behind the game's success.
on Apr 7