From whateverthewindbrings.com
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Notes and comments about the Pet the Cat game and its inner workings
on Sep 13
From whateverthewindbrings.com
How to save money on localization
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If the head of a gaming company came to me and asked how to save money on localization instead of automatically going the "IA"/MT/LLM route, I would recommend to: * Hire a linguistic consultant specialized in the medium to help plan the process and smooth out any possible issues
on Sep 12
From whateverthewindbrings.com
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6 years living in Europe and the only thing I didn't get used to yet is the granularity of everything. If I drive for 2h, I'm in Spain, and then if I go for more 8h, I'm in France. All fine and good, and different languages aren't an issue. Services,
on Sep 11
From whateverthewindbrings.com
To be a good translator, you need to be a good writer
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It's fundamental to grasp your native language at a deeper level than any other so you can effectively communicate what the original text says.
on Sep 7
From whateverthewindbrings.com
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Messing around with Decker and Twine is making me realize I don't necessarily hate coding, I hate dealing with tables, arrays, matrices, and things like that. 20 years ago I got into a Computer Engineering major in a local college and, to be honest, it was quite alright. I was
on Aug 31
From whateverthewindbrings.com
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Over the last few months, I've started to realize that I'm a very visual person, which is funny for someone who's nearsighted, has a bit of facial blindness, and probably has aphantasia or something similar. When I started making music as a hobby, years ago, I trialed many different DAWs.
on Aug 31
From whateverthewindbrings.com
Monster Hunter is a post-collapse society
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The Monster Hunter series isn't an epic waiting to be told, but society rebuilding itself.
on Aug 26
From whateverthewindbrings.com
Changing music services is a miserable experience
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Why does changing streaming services, or even music player software, have to be an experience so hostile?
on Aug 23
From whateverthewindbrings.com
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Well, I finally released my chiptune/fakebit album, made in Renoise and with sounds synthesized on Plogue Chipsynth C64. If the sounds don't seem too much videogame-y, it's because I was driving the filter with resonance while trying to create more "realistic" sounds. I was trying to push the chip
on Aug 10
From whateverthewindbrings.com
I made a small game and a tool in Decker
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It's a cool little thing to make games, tools, and other stuff.
on Jul 28
From whateverthewindbrings.com
The phonology of European Portuguese and Brazilian Portuguese
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There is some weird stuff going on with these two variants that I think it's interesting to explore because they diverge in more than just vocabulary, as the phonology for each one moved in different directions — and in the European Portuguese case, removed itself quite a bit from the usual
on Jul 7
From whateverthewindbrings.com
Meeting friends on a Summer night
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A small interactive fiction made with Twine.
on Jun 29
From whateverthewindbrings.com
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After a long while, I released two new ambient songs in a new EP. You can listen to it now on bandcamp, link below, and in a week or so it should hit all the streaming services and YouTube. A Day in the Life of by lokeloski
on Jun 28
From whateverthewindbrings.com
How long does it take to translate a video game?
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Some people think translation can be done fast because "the text is already written", but we must remember that localization is a creative endeavor, so it takes a lot of time and energy to produce something worthwhile.
on Jun 27
From whateverthewindbrings.com
What an "edit" job entails in video game localization
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One thing to be noted when someone talks about "editing" video game translation is that it could mean: * You need to rewrite sentences, either because the tone doesn't fit the game, the character, or the setting; or because it doesn't fit more complex story stuff going on that the translator
on Jun 26
From whateverthewindbrings.com
Shin Megami Tensei finally arrives in Brazil
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The Shin Megami Tensei series just had a game released with a Brazilian Portuguese translation for the first time.
on Jun 25
From whateverthewindbrings.com
Random nostalgia-inducing things
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Whenever I listen to AC/DC, I instantly remember of Neverwinter Nights. It's kinda weird, but it kinda makes sense: I bought my NwN's hard box copy (which I still have) and a CD version of Back in Black together, in the same place. (It was in a hypermarket.) When
on Jun 25
From whateverthewindbrings.com
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I never really had a "proper" smartphone until last year. My last "good smartphone" was a Nokia E95 (I miss that design and clicky keys) more than 10 years ago, and since then I only bought low-to-mid-range smartphones because I never used them for anything except finding where I am
on Apr 22
From whateverthewindbrings.com
I'm obsessed with the band Jinjer
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Before I say anything, if you never heard Jinjer, watch this music clip first. The video was so tastefully shot it's almost a crime. But ok, anyway, now we can talk. People not used to listening to metal – and to be honest, a lot that do listen to metal – always
on Apr 16
From whateverthewindbrings.com
A short, personal, and wordy essay about gachas
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I'm over 30, and as I get older(TM) and real life(R) start to creep up on my free time, I'm starting to value mobile games more and more. I always liked handhelds (I'm salty to this day about how Sony treated the PS Vita), but never really gave
on Apr 11
From whateverthewindbrings.com
Gendered languages and translation
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One of the things I sometimes see being ignored in video game translation is the existence of gendered languages. This matters a lot because, depending on the language, it can make or break what would've been an easy job. These issues are now less common than they were a few
on Apr 8
From whateverthewindbrings.com
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Between the shores of the inner sea and the borders of the living forest, there's a desert which, according to legend, has existed since the world's creation. A patch of land larger than many nations, but belonging to no one, as it is considered unconquerable and unlivable. The sands there,
on Mar 24, 2024
From whateverthewindbrings.com
Using "AI"-translated content is a bad idea
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In some ways, I could be considered a Luddite, I guess I'm not against it because I fear for my job. I actually would embrace any new technology that made things easier, but that hasn't been the case here. The issue with "AI" – and I use quotes because it is
on Mar 20, 2024
From whateverthewindbrings.com
Setting up a game for localization
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Non-technical stuff to be aware of Note: this was originally published in 2019 on Medium. It has been now reviewed and updated to be posted here. I’ve been working as a translator from English to Brazilian Portuguese for the video game industry for 12 years now, and I had
on Mar 19, 2024